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 Guilds and PvP

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JELLO
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Number of posts: 751
Registration date: 2008-03-02

PostSubject: Guilds and PvP   Wed Jun 17, 2009 10:30 pm

When you belong to a sanctioned Guild, you are subject to full time PvP by any other sanctioned Guild.

Use good RP sense when hunting someone or fighting another Guild, griefing will NOT be tolerated. If you want to kill a character to make a point, stop an activity, etc. Do it, get your point across and cease unless said behavior doesn't stop or is repeated in the future. Or unless another RP reason arises that would make your Guild fight with the other one again.

None of this applies to "hiring" a mercenary to kill someone. If you do that, then you will need to warn the target that they are being hunted. Unless of course the mercenary belongs to another sanctioned Guild or your own.

It's truly a gray area, but a key point is, if you belong to a sanctioned Guild, no one needs to warn you if they have RP reason to hunt you down for some slight you committed in their eyes toward their Guild. But, if there is indication of griefing that risks ruining someone's fun, come to me and I will mediate the situation and settle it.

Above all, have fun and allow others to do the same.
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JELLO
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Number of posts: 751
Registration date: 2008-03-02

PostSubject: Re: Guilds and PvP   Thu Jun 18, 2009 12:04 pm

A new addition to Guild PvP, please take note.

To avoid a DM being surprised and not knowing what's going on, you "must" send a message on the DM channel prior to any attacks made on a rival Guild Member. It's only fair that the DM's not be caught off guard by a sudden assault without any understanding of why it's occurring.

Thank You. I love you
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